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Post by Le Ray [Q2C] on Nov 10, 2004 15:29:41 GMT -5
Something strange is going on in Awakening 2? I'm using some timers in my contest map and when I call up the map in regular Quake 2 and LOX, the timers work with no problem, but when I call up the same map in Awakening 2, it throws all the timers off, which changes everything in the map. Does anyone know how I can fix this or why it happens. I guess I can make a different version for Awakening 2 and modify the timers, but I was wondering why this was happening?
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Post by Le Ray [Q2C] on Nov 10, 2004 15:33:21 GMT -5
I just tried it out in Awakening (original) and Lithium and it works fine in those too?
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Post by Sherm on Nov 10, 2004 18:29:09 GMT -5
Shouldnt matter, we run all kinds of maps and never have an issue, maybe ask musashi
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Post by Le Ray [Q2C] on Nov 11, 2004 5:56:11 GMT -5
Thanks Sherm, I'll try asking him.
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