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Post by grieve[Q2C] on Feb 23, 2005 16:43:35 GMT -5
Stah, are you able to have the train rotate along the path? sounds like you think that this depends on the skill of the mapper, making func_trains that also rotate in curves. but it is simply not possible in plain vanilla Quake 2. with Lazarus it could be done I think.
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Post by Stah on Feb 23, 2005 17:40:38 GMT -5
that is true. i meant that the first time i saw such thing was in the Half-Life intro, and i don't think anyone's done it earlier, but i might be wrong...
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