Post by knightmare on Mar 22, 2015 18:20:07 GMT -5
Is anyone interested in a Double Damage powerup, as a reduced alternative to the Quad? As the presence of a Quad can lead to too much focus on controlling it, or cause other players to hide when someone gets it, a double powerup could allow for dynamism without unbalancing things.
I can add code for this to my custom build of 3ZB2 if enough people are interested. A model and sounds would still be need to be made, but those can just be modified versions of the Quad's model and sounds.
Last Edit: Mar 22, 2015 18:21:42 GMT -5 by knightmare
Post by knightmare on Mar 23, 2015 13:47:12 GMT -5
It's id (Bethesda now, anyway) who owns the mission packs, and they said no to the Weapons Factory mod when they asked for permission to use the disintegrator weapon model from the Ground Zero pack. So the WF team ended up making their own model.
Anyway, in case users want to play with the original model/sounds, I've come up with a way for mods to mount the mission pack .pak files. This will be in the next update to KMQuake2, and the code for it is simple enough to copy/paste to any other Q2 engine.