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Im back
May 30, 2015 14:46:06 GMT -5
Post by mattflute on May 30, 2015 14:46:06 GMT -5
Hey guys i used to be on this years ago, and now im back. its cool to see that this is actually still going. im gonna need some help brushing up on some stuff tho and hope yall can help. i got GTKradiant and it sucks for q2 as far as im think. but its the only thing i can find that works on linux, me and my brother are going to take the q2 engine and make a game to convert to android and be a phone app, iv got some of the modeling tools and skinning tools and gtk radiant. but this linux is killing me seeing as im used to windows. if you guys have any input please let me know cuz maybe im doing something wrong cuz half the old tools dont work in this and im almost lost. i got the gtk thing working now, that was a pain. but i know it has to be because im not used to this OS. plus i need some ideas to help me brush up on something i have not done in years. any methods or ideas are welcome here. im like a newb again
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Im back
May 31, 2015 5:32:34 GMT -5
Post by sP1Sp0pD on May 31, 2015 5:32:34 GMT -5
Hi mattflute and welcome back. What makes you think that GtkRadiant sucks for Q2? That's what I use myself for Q2 mapping on FreeBSD (pretty much the same as GNU/Linux in this context) and it works almost flawlessly. Can you list particular problems you've encountered with it, maybe we can give some advice? Even if you don't like Radiant as an editor, QuArK is also actively developed and works fine under GNU/Linux via Wine.
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Im back
May 31, 2015 8:08:58 GMT -5
Post by mattflute on May 31, 2015 8:08:58 GMT -5
Im just being spoiled.its been a long time since i have done any of this. features like right click on a brush to select the texture to another face isnt there anymore. that bugs me. little things like that. i love radiant tho its the only editor i would ever use. trying to get back into the swing of it plus dealing with this OS that i am not used to is making my head hurt. and any info you can give me i welcome because im sure that they are alot of stuff that im forgetting. or any shortcuts that you know for stuff will help. im ocd so i change a good deal as i go. kinda freestyling it instead of an actual plan. just seeing where the map goes.
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Im back
May 31, 2015 9:34:32 GMT -5
Post by sP1Sp0pD on May 31, 2015 9:34:32 GMT -5
GtkRadiant's shortcuts are widely documented on the Internet; quick googling reveals these three pages for example. Just mind the fact that there could be little differences between versions 1.4 vs. 1.5 vs. 1.6, so don't be surprised if something does not quite work as you'd expected. As a Radiant user, the most useful non-obvious shortcuts for me were Ctrl-Shift-Tab and mouse middle click (alone and with Ctrl) on a brush. Basically, the best way is to try all listed shortcuts and see what suits you in your common mapping routine.
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Im back
May 31, 2015 11:28:04 GMT -5
Post by mattflute on May 31, 2015 11:28:04 GMT -5
i suppose so. i just get ocd on it because i used to have it memorized now i feel like a newb again lol. but im just brushing up. i have another unrelated question. i am on linux. i have a java ported version of q2. do you know any versions i can use for linux that is not in that format. it makes everything look to bright and cant adjust. and framerate is bad.
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Post by sP1Sp0pD on Jun 1, 2015 3:55:10 GMT -5
If by "java ported version of q2" you mean Jake2, some people had reported getting 267 FPS with it, perhaps there's setup or driver issue on your side? What about native OpenGL programs, do they run fine on your system? I'm a bit puzzled by this "versions [you] can use for Linux that [are] not in that format" phrase of yours. Do you mean whether there are Quake II clients for GNU/Linux that are not written in Java? Surely, plenty of them! There is classic port from icculus.org if you want pretty much vanilla v3.21 experience, there are more advanced clients like R1Q2, Q2Pro, Quake II XP (to name a few), then there are eye-candy oriented ports like EGL and Quake2Max (albeit the last two look like dead now). But their source code is still floating on the Internet, so it's not a problem to build it for your particular GNU/Linux installation. Quake II source code had been around for almost 15 years now, it is well studied and ported to any practically useful platform.
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Jun 1, 2015 6:44:32 GMT -5
I use q2pro by skuller under Linux, and GtkRadiant. I can assure you it's possible to make a good map using that combo. (The only problem with the GtkRadiant package is that q2map seems to be missing in the latest release. You have to get it elsewhere, e.g., from Ingar's NetRadiant packages.) If you want to use q2pro, you have to build it from source yourself. I could give you the binary I built (linux 64 bit) if you do not know how to do that, but it is roughly explained in the README file of q2pro. Just let me know if you want it.
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