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Post by MaRiNe [Q2C] on Jun 14, 2016 5:35:40 GMT -5
www.youtube.com/watch?v=sa-6fQyNkZoSo the next mainline Quake entry was announced the other day at Bethesda's E3 conference - Quake Champions. Aaaand they turned it into a hero shooter. What a f**king disappointment. After the success of Doom I was hoping that Quake would get a proper reboot as well - with single player component akin to Quake 1's and Quake 2's - but I feel like that's a pipe dream at this point. Still, how could they mess up even the multi-player? Nobody plays Quake for the "memorable characters" (they actually said that at the conference) or for the various classes that have "unique skills". Quake multi-player is supposed to be pure, unadulterated deathmatch, along with other modes, with everybody being on equal ground. No classes, no skills, no gimmicks, no bullshit. This isn't really what the fans want. Most of them, myself included, would've liked a return to the Lovecraftian Quake 1 world or at the very least would've appreciated a return of the classic retro fast-paced single player component to the franchise that has been sorely missing since Quake 2's release in 1997. I guess the future right now is Doom. I can't wait for a sequel to that game. That is how you return to your roots and please the fans. I'll be skipping Quake Champions.
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tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Jul 2, 2016 3:41:37 GMT -5
Yeah I am disppointed too. I played Q3A this week and farout it is such a fast game! I miss this kind of gameplay immensely as you never see or play anything that fast anymore.
Like other people on fb and other forums have said - leave the class based crap to overwatch. I like simple and pure deathmatch like evety other red blooded fps gamer.
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