Post by quakelover on Apr 11, 2018 22:41:29 GMT -5
Hello everybody on the Quake 2 Cafe, I am almost done with my Single Player Map Pack that I started in around November last year. Since I am almost done with it, I decided to give you Part 1 of the Map Pack. There are new Sounds, Textures, Icons, and Videos. I hope you guys enjoy this I have been working on this for about 5 Months now. Tell me If the Download Link works for you guys, and if anything needs fixed in it.
Post by knightmare on Apr 12, 2018 13:36:10 GMT -5
Haven't had a chance to play it yet, but some observations from the files/pak:
If you aren't adding any game code changes, you don't need a gamex86.dll. The one you included is the baseq2 DLL from Q2 v3.20. This is unnecessary, as Q2 will use the DLL in the baseq2 folder if none is present in the loaded mod folder.
On the other hand, if you do include such a DLL for new entities/code and it's not one of the stock official mission pack ones, you should include the source code for portability across platforms (Linux/Mac) and modified Q2 engines (KMQ2 and Yamagi need specially compiled DLLs).
There are also unmodified menu images in the pics folder in the pak. This is also unnecessary.
Also, since you've edited the "newgame" alias in the default.cfg to start on your storage_center map, you shouldn't need to include any special instructions to play the pack.
Finally, your included .bat file uses an absolute path of C:\Quake2\quake2.exe AFTER using a path-relative "cd .." command. Lots of people have Quake2 installed elsewhere on their systems and this will not work for them. Just put