Post by CarlosS4444 on Jan 13, 2020 10:59:22 GMT -5
Hi, I've been playing with KMQuake 2 for some time now, checking out mission packs that it supported and enjoyed it!
I have a question regarding future of KMQ2; since I saw very nice weapon models made for Berserker and Q2XP engines by Turic from here: www.moddb.com/mods/quake2-remodel , I've started using them, but some of them have problems on KMQ2, and they are much more reflective in the screenshots that I saw, generally look different then they are in KMQ2. I have learnt than it was because they were made with other lighting in mind, namely per-pixel-lightning and shadowing.
So the question would be: were there any plans to incorporate per-pixel-lightning and shadowing into KMQuake 2 at some point in the future?