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Post by James on May 21, 2012 10:55:26 GMT -5
Awesome. Thank you.
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Post by James on May 5, 2012 16:30:04 GMT -5
Anyone know any good texture packs full of more real world looking stuff like House interiors and streets subway walls....yeah Real worldy type stuff.
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Post by James on Dec 16, 2011 22:04:09 GMT -5
i'll tell paril. whats your screen?
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Post by James on Dec 14, 2011 2:30:18 GMT -5
yes. me, paril play a lot.
66.103.50.30 It's a survival server.
legit and whatnot. no cheats and stuff. it's always up.
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Post by James on Dec 12, 2011 0:38:59 GMT -5
The area has never been rotated. There are no sky brushes in the map. Just happens in that little circular door way there. Picture is the area in question. When I leave the doorway all is well. I remade the area in Quark and I still see this problem. Depicted here is me outside the doorway.
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Post by James on Dec 11, 2011 16:06:25 GMT -5
So what's up with the void here. that's supposed to be a hallway...not an orange void. Only does it when I'm standing in that doorway there.
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Leaking
Nov 24, 2011 11:28:53 GMT -5
Post by James on Nov 24, 2011 11:28:53 GMT -5
yeah i figured it out : p forgot about the boundaries thing lol built the map too far to the right.
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Leaking
Nov 23, 2011 14:43:59 GMT -5
Post by James on Nov 23, 2011 14:43:59 GMT -5
Why is quark just pointing at various entities when I do a leak check thing. There aren't any holes anywhere on the map but I can't get any light. This happens to me everytime lol.
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Post by James on Oct 18, 2011 23:03:48 GMT -5
Hi.
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Post by James on Sept 27, 2011 17:36:17 GMT -5
I'll work on one if theres a competition.
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Post by James on Dec 21, 2010 14:14:33 GMT -5
...what
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500k
Dec 17, 2010 1:02:28 GMT -5
Post by James on Dec 17, 2010 1:02:28 GMT -5
hey look 500k visits....that's something...
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Wood
Dec 6, 2010 15:08:08 GMT -5
Post by James on Dec 6, 2010 15:08:08 GMT -5
Thanks Mar
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Wood
Dec 3, 2010 16:52:31 GMT -5
Post by James on Dec 3, 2010 16:52:31 GMT -5
anybody know of a texture pack for Q2 with a lot of wood like textures in it. planks horizontal and vertical and whatnot.
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Post by James on Nov 25, 2010 15:29:42 GMT -5
Interesting.
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