SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Mar 26, 2005 11:26:14 GMT -5
hey guys, do know how to make a tele with no model and work like the q1 tele? its for a q2 map
im trying to make a portal like in the orig quake and q3, when i rotated the tele around, it created this invis brush in front of it blocking me from being teleported... tho if i jump up it works... or is there a way to get rid of that invis poly? im using quark 6.4a1
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Post by Stah on Mar 26, 2005 12:28:42 GMT -5
I've heard there's no way of doing it without the model. you can however sink the pad in the floor by 9 units from the typical placement (8 for the pad thickness and 1 more to make it completely invisible). It works even when you sink it deeper, but the deeper you hide it, the easier to jump over it becomes...
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