Only 1/5 of the level is in a near finished state and isn't really playable at this point. If you got any comments, let me know. After working on this for six years (on-and-off, but mostly off), I'm hoping to have this done before Quake 4 comes out in Fall 2005.
you will have to speed up if you want this to get finished until Quake 4 comes out.
it's a tour de force through all common oldschool themes, comprised in one map. many of the areas look still very scetchy indeed. I think this will be very good when it's finished.
since 32 players at once are more or less impossible to find nowadys, this will be rather for a "hide and seek" or "robber and thief" sort of gameplay for a smaller number of players. will still be lots of fun.