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Post by Sabotuer [Q2C] on Sept 5, 2005 8:16:05 GMT -5
I've been paring lights and things together and I've come to these conclusions (below). What I've realiced when I was figuring out which light matched which gun/item/armor I thought of what kind of map themes matched each kind of play. FX: ...Rusty acid maps get a lot of HB and GL play (green/yellow) ...Lava maps get a lot of RL and health play (Red) ...Concrete and Sewer maps get a lot of MG, CG, SG, SSG play (grey/green) ...Spacemaps get a lot of RG or heavy power play (mostly blue)
These are the lightcomparings I found:
.:Guns:. BFG: 0.35 0.77 1.00 Chaingun, Shotgun: 0.75 1.00 0.70 Grenade Laucher: 1.00 0.57 0.00 Railgun: 0.80 0.65 1.00 Hyperblaster: 0.87 1.00 0.00 Rocket Laucher: 1.00 0.29 0.29
.:Items:. Adrenaline: 1.00 0.47 0.47 Quad: 0.35 0.77 1.00 Mega Health:
.:Armors:. Body: 1.00 0.50 0.35 Combat: 1.00 0.92 0.25 Jacket: 0.75 1.00 0.70
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