Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Oct 18, 2009 10:20:37 GMT -5
Does anyone have a copy or a link to a clear hud .pak, so that I can take map screenshots without the hud? I did have the pak originally, but I've misplaced it :(
I think kmq2 has a cl_hud 0 feature? But I'm guessing because of the new nvidia drivers its whats causing it to crash :P
So yeah if anyone has a clear hud .pak that would be super.
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Post by grieve[Q2C] on Oct 18, 2009 11:06:38 GMT -5
alright, here is mine. Attachments:
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Oct 18, 2009 12:02:02 GMT -5
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Post by knightmare on Oct 18, 2009 14:45:41 GMT -5
The command in KMQuake2 is hud_alpha 0. I have a patch out for the nVidia crash, check the KMQ2 website: kmq2.quakedev.com
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Oct 19, 2009 1:34:17 GMT -5
Great, thanks for all the options guys. I'll be sure to download the hotfix too Knightmare, cheers.
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DvSD
Quake 2 Mapping Club
Catching up on sleep, having a good drunk.
Posts: 171
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Post by DvSD on Jan 23, 2020 16:16:28 GMT -5
The command in KMQuake2 is hud_alpha 0. Surfing older posts gathering some information here and there and setting things up to play around with KMQuake2 capabilities, is there anything available that will cover off all the capabilities,tweaks,etc that I can go over and read in my down time offline?
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Post by knightmare on Jan 24, 2020 11:03:04 GMT -5
All of KMQ2's editing capabilities are covered in the editing section of the KMQ2 site. You can just save the page so you can read it offline.
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DvSD
Quake 2 Mapping Club
Catching up on sleep, having a good drunk.
Posts: 171
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Post by DvSD on Jan 24, 2020 12:57:10 GMT -5
Cool, thanks for the info knightmare.
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