Hello! Thank you Wixen for being so kind to setup this Map Remixing section! Quake 2 Cafe is indeed a special place, because it is home of some of the best Quake 2 mappers out there. It is also possibly the only remaining place too. Therefore I can reassure everyone that this section will not overshadow the great talent featured here at the quake 2 cafe, but it might merely accent it.
Having said that, we're honored to be able to showcase something we call map remixing. You might be asking yourself what the heck is that? Well, I'll tell you...
It's sort of similar to the phenomenon you might know as song remixing. It has to be taken with an open mindset. There are DJs who really love certain songs, and feel they can contribute by putting an interesting touch on the original creation, thus creating versions of it. They incidentally present the same song in a slightly different light, with a slightly different vibe. In some cases they try to stay true to the original vision, of the author who created it. Other times, its like night and day... but still very cool.
Some of you might think that these creations are in a whole different class than the ones which were created from scratch, and you're totally right. Its different, but is it worse? What if the original lacked something, and maybe it was rushed, and forever became an unfinished masterpiece. What if a few slight touches, could complete it, merely complement it, or perhaps just transform it from good to great? Isn't part of the mapping about tailoring the experience specifically for the players who will enjoy it in the end? We've all listened to some songs which sounded better remixed, and thought maybe there was more too it.
Since we believed that remixing maps is sorta like that, but is still a whole different craft, and not as time consuming as making maps from scratch, we felt it required its own section, so the two were not confused.
In the next few days we will present what it is all about, and show some of our past experiences in the realm of map mixing. Perhaps this might captive or even inspire some, because these remixes were probably as much fun to make, as they were for others to play!
Post by Wixen1 [Q2C] on May 5, 2012 12:15:23 GMT -5
Well, thank you Null, I don't have that much time to do much in the Café as I used to, do to some sickness, but I think it is so cool you and others still visit this, now rather old forum, that I trully love, because this forum was made for mappers and what it is, is what you make of it, and what ever you want it to be in the furure. It's your forum, have been for 8 years, make the best of it.. -W1
Do get better though, because we need you! Don't let anything stop you from your passion of making new maps! Worse yet, can't allow for this great place to fade away. Don't think that Quake 2 and it's player base has moved on! On the contrary! There are many players now coming back to play Quake 2 who need Quake 2 Cafe! Because they are disillusioned with all the new games which they feel only focus on flashy graphics, cheap tricks, and not a fun game play that Quake and its solid throughout maps provide! For example: try using hook or jet pack on HL2 and you'll know what I mean. You'll quickly discover that their maps are facades, and are designed to limit player mobility mostly to ground level, all in effort to hide these flaws! They apply tricks like smoke and mirrors and are not suited for fast paced fully contained combat that can only be found here on Quake 2! It's not the same, and players are onto it. This is why till this day Quake 2 provides the best specialized death match environment, and the fastest mind numbing action that can't be found anywhere else. Without all the great maps made here at Q2C this wouldn't be possible!
Everyday, players everywhere enjoy all the great Q2C maps, and benefit from all the Q2C map contests which ensure that the maps created are up to standard! These contests have to continue strong, and need to be run and organized by mappers for the mappers and players! We mapping DJs only specialize in map remixing which isn't the same as full map making, and we'll still need the help and support of real mappers without whom our craft can not survive! We only know a few mappers like Whodini, and we'll do our best to recruit them on behalf of Q2C, which is a far cry from what's needed. But as far as the rest, we can't do it without you and your friends at Q2C!
It's up to you to rally the troops, and recruit new ones, and keep building this place up. We'll do our best to make this place great, but we'll need you and the support of all of Q2C, because Quake 2 needs it now more then ever!