Null
Gladiator
Posts: 555
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Post by Null on Mar 9, 2015 22:03:00 GMT -5
Custom Resources: Textures, Skies, Sounds, Models and ToolsNow that there's less than a week left in the contest, most should hopefully already have a solid layout in place for their map. The following should help you put finishing touches on your map now that you might like to start customizing the various features like skies, textures, sounds and models. For this purpose I've created a couple sections that should help you make the best and quickest use of the widely available resources, without too much distraction or digging around: Custom Textures, Skies, and SoundsMap Tools (how to convert textures, scale maps, models, etc) Custom Model Packs (how to place models) Model Converter for Quake 1 2 3: (MDL, MD2, and MD3 formats) How to add Custom Models in QuarkHow to add Custom Models in TrenchBroom 1.0
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