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Post by wolfmann02 on Jun 29, 2016 15:12:09 GMT -5
How do i make mission objectives,for example player has to pick up a key in order to open a door,or player has to kill a boss in order to proceed to the next level,what triggers do i use for that?
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Post by knightmare on Jun 29, 2016 22:31:47 GMT -5
Target_goal is the entity you want for this. Make sure it's only used once, such as being targeted by a trigger_once.
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Post by wolfmann02 on Jun 30, 2016 3:45:56 GMT -5
Thank you!
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