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Post by voivodpl on Nov 22, 2018 14:21:16 GMT -5
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Post by voivodpl on Dec 10, 2018 2:53:37 GMT -5
MEGA UPDATE!! - Check the link in the first post.
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Dec 11, 2018 1:36:41 GMT -5
Hi macanah here
nice mod! I tried your mod out using q2pro and when i was using the shotgun i couldnt see the model on screen , i tried all other weapons and i could see them all.
Maybe you could add map voting when using mod for coop, Like a txt file that is put in the redux folder where you can put all the mapnames for the maps used for map voting.
bye from macanah.
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Post by voivodpl on Dec 11, 2018 4:50:46 GMT -5
Ooops. Forgot to include the modded model . Update. Voting would be useful, propably will do it in the future. However I'm not sure if I would not merge with a mod such as tourney. Thanks for trying out the mod :-).
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Dec 11, 2018 11:09:16 GMT -5
I put up a coop server with this mod in australia with q2admin used for map voting.
quake2://60.242.253.213:27935
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Dec 11, 2018 11:49:37 GMT -5
Hi maybe in future updates dont use pak files so people who join a server can download all the needed files.
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Post by voivodpl on Dec 11, 2018 16:19:24 GMT -5
Wow nice. Thanks. I'll take a look into the AI code, cause I think I broke something when fixing bugs, cause AI is now too easy. I had huge problem getting past first enemy(shotgun guard) in past version on nightmare . And about pak files. I didn't know they don't download. I will release next version without pak file. Thanks for letting me know. You can unpak the files for know (which you propably did ).
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Post by voivodpl on Dec 12, 2018 12:50:53 GMT -5
Update!
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Dec 12, 2018 21:20:13 GMT -5
Hi
with the grenade launcher its missing the grenade model when fired.
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Post by voivodpl on Dec 13, 2018 6:00:49 GMT -5
R1Q2 doesn't precache the model, so when you join without the mod, you don't have the model. I'll try to fix this, however r1q2 appears to be obsolete - no widescreen 1080p in menu ? Like WTF.
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Post by voivodpl on Dec 13, 2018 6:25:21 GMT -5
Fixed
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Post by voivodpl on Dec 22, 2018 21:39:21 GMT -5
update
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Dec 23, 2018 9:27:37 GMT -5
Hi
There is a annoying bug that happens when a server is on the same map for a while that all the monsters start stuttering when they move, maybe could be fixed ? and maybe turn off auto weapon switch when picking up new weapon.
from macanah
Also when you die the FOV resets itself
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Post by voivodpl on Dec 24, 2018 18:23:42 GMT -5
Yeah I noticed there's sometimes a problem with monsters. I'l take a look at it. Can you record a demo?
Weapon switch can be changed at server startup (flags) afaik.
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on Jan 7, 2019 6:59:07 GMT -5
here is vid --
And i couldnt find a way to turn off new weapon auto switch in flags
BTW i didnt use your mod in recording but the same thing happens in your mod as well.
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