macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on May 26, 2020 5:32:43 GMT -5
hi km have u thought of using an antilag feature in kmquake2 -- so if u play on an overseas server it plays like in your home country -- like the firing delay ? just an idea.
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on May 27, 2020 23:03:49 GMT -5
btw knightmare now the maps are saaving to the users folder in kmquake2 insteadd of the mapss folder pleaase fix thnaks from macanaah
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Post by knightmare on May 28, 2020 0:29:13 GMT -5
That's the correct behavior for games under Windows Vista and later- only writing files to the user profile, and not to the install dir where there may be permissions errors. Did you read the readme? It states how to change that- add the "-portable" command line parameter or put a portable.cfg file in baseq2.
As for any kind of antilag feature, it would most likely require a protocol change, so not in this upcoming update.
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on May 28, 2020 1:17:33 GMT -5
what about adding borderless and dif resolution windowed modes ?
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Post by knightmare on May 28, 2020 11:08:21 GMT -5
I can look at doing borderless window, but I don't know what you mean by "diff resolution" windowed.
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macanah
Quake 2 Mapping Club
Posts: 321
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Post by macanah on May 28, 2020 18:59:23 GMT -5
Like somme games you can change the resolution in windowed mode -- like when you press alt enter --
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