SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Jun 12, 2007 20:55:47 GMT -5
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Post by AAAGGHHH!! on Jun 12, 2007 21:38:02 GMT -5
kickass Skies I like every map you've ever made so this one should not disappoint! Will check it out asap. ;D
(goes to check it out)
Nice roomy map here for sure.. this map could support a handful of players.. like the overall layout although a bit stretched.. cool, tall, steeple-like design right in front of the disruptor... always love to see glass floor/windows... like to shoot thru.. looks like a constant running/shooting kind of map.. lol.. I like how you trimmed it out.. looks pretty fun.. good work Skies.
no cons.. the only suggestions would come in the form of something I might have done to break up how the walls are kinda bare overall.. like maybe put in some more little contol panels, pipes, recessed spawnpads, secrets, etc just for the heck of it... then again, one might get hung up on these things while trying to dodge/shoot.. lol
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Jun 12, 2007 22:40:18 GMT -5
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Post by napalmdeath on Jun 13, 2007 11:35:10 GMT -5
Looks pretty badass from the screenshots, I'll definitely download this one and check it out later.
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SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Jun 13, 2007 14:29:00 GMT -5
just a lil note: on some vid cards, the lighting MAY or may not be messed up, i could not fix this no matter what i did but thx for the commments sofar. RE: more stuff in map. yea, i prob could have made a little bit more stuff. BTW see if you guys can find the BFG and power armor. X7, SHHHHHH! lol
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Post by Wixen1 [Q2C] on Jun 13, 2007 15:41:06 GMT -5
Quote" BTW see if you guys can find the BFG and power armor. X7, SHHHHHH! lol "Quote end. Yes right..hehe..some of us like to find it naturally, instead of using noclip or converting it back and forward..in some editor.. No bad feelling I hope... Ohh..sorry, nice map there SOB, as usually... W1
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Post by AAAGGHHH!! on Jun 13, 2007 21:10:10 GMT -5
found the power armor.. i actually headed right for the center of that when i tried lol.. bfg.. hmmm oh yea.. kinda wish you could fly higher with the jetpack when your outside
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SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Jun 13, 2007 22:35:26 GMT -5
lol cool.. you dont fly higher because you would see the rest of the map, VIS didnt totally get rid of the other parts of the map
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Jun 14, 2007 4:17:34 GMT -5
Hint you will here the tele sound when your close by the BFG10k.
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Post by Wixen1 [Q2C] on Jun 14, 2007 15:51:22 GMT -5
Hint you will here the tele sound when your close by the BFG10k. Damn...you just take out all the sport of the game... W1
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Jun 15, 2007 8:24:39 GMT -5
And there is a hidden hall in the void.
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SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Jun 15, 2007 12:14:02 GMT -5
LOL oops, forgot to remove my hallway template
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Post by draxi on Jun 18, 2007 7:38:52 GMT -5
nice map =)
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