Whirlingdervish
Clan Q2C
100%
Clan Q2C Resident Smartass BANNED FOR STALKING AND FLAMING
Posts: 962
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Post by Whirlingdervish on Sept 6, 2007 18:33:59 GMT -5
I finished this map today, after a grueling 2 week-long speed mapping attempt, so I figured I should release it for people to play with. It's called wddm07 - Equilibrium, and it's intended for TDM and Duels. should work fine for FFA though. Link: dervish.tastyspleen.net/files/wddm07.zipSCREENSHOTS! Enjoy!
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Sept 6, 2007 21:13:18 GMT -5
Looks great Wd X7
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Post by grieve[Q2C] on Sept 7, 2007 11:36:37 GMT -5
overall a clean map. one point I have to mention is that it would have been better to use a suitable neon lamp texture for the higher lamps instead the same light badly stretched. this would have given an opportunity use some more colored lights and therefore a having more interesting lightmap.
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Post by Wixen1 [Q2C] on Sept 7, 2007 14:10:31 GMT -5
Beautyful map!.. I like especially the flow of the light, wich must be entended. Same type and very clean, I like it. It fits to the naked map. I do have a problem: What vidgamma/intensity/glmodulate did you make the map into, becourse Iv go a full bright map and not somehow the pics., in your post??. Its just like the test one you did. I troully like your map, very clean, said before but its so true. Man, I wish I have more time to do some mapping...you make me wish so, by making this one, thx. You have really made a development upstairs in your skill of making maps. W1
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Whirlingdervish
Clan Q2C
100%
Clan Q2C Resident Smartass BANNED FOR STALKING AND FLAMING
Posts: 962
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Post by Whirlingdervish on Sept 7, 2007 15:19:07 GMT -5
I think I took the screenshots with gl_modulate set to 1. It probably looks best with 1 or 2. With gl_modulate 10 (that I would normally play with) it looks nearly fullbright. make sure you're using "wddm07.bsp" too, and not the beta "dm07.bsp".
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Sept 7, 2007 20:10:31 GMT -5
wddm07.bsp is on Servers
BRINGERS OF DEATH LOX IP- aliencause.dyndns.org:27910
Look like Who? was here.. OGN's [OSP Tourney ~ Team DM] IP- 203.206.95.1:27911
tastyspleen.net::mutant [custom maps dm] IP- tastyspleen.net:27910
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Sept 8, 2007 20:55:33 GMT -5
Good effort on your map! The only thing IMO that would of been better was clipping on some of the walls, theres nothing worse than trying to chase down a opponent only to get stuck on a wall Apart from that the lighting and atmosphere of the map worked for me!
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Post by AAAGGHHH!! on Sept 8, 2007 22:12:52 GMT -5
Good clean map is right.. good work WD! I have ran around in it briefly.. as time is killing me for play/review time!
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