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Post by grieve[Q2C] on Apr 6, 2008 16:34:48 GMT -5
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Apr 6, 2008 17:40:18 GMT -5
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Post by grieve[Q2C] on Apr 6, 2008 17:58:17 GMT -5
yes, they have been "removed". only the empty sockets there .... this is how I explain why these walls do not have floor lights like the others in this area. the actual reason is making these walls darker to keep the mentioned light glitches down and barely visible. the empty sockets create the alibi : the bulbs have been removed and will be replaced soon ....
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SkiesOfBordom
Quake 2 Mapping Club
Welcome to Skyz's Domain[x=skiesofbordom ][x=skiesofbordom ][x=skiesofbordom]
Posts: 367
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Post by SkiesOfBordom on Apr 16, 2008 20:02:33 GMT -5
for those light glitches, unless your using Arghrad's sun feature, try another compiler. arghrad seems to have a problem sometimes with lighting.
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Post by grieve[Q2C] on Apr 17, 2008 6:49:35 GMT -5
good hint, thx Skies.
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