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Post by Paril on May 20, 2008 23:37:17 GMT -5
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on May 21, 2008 2:35:57 GMT -5
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Post by Paril on May 21, 2008 9:58:05 GMT -5
Yeah, the WIP is an old one, had no logo -Paril
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on May 21, 2008 18:38:01 GMT -5
Can you describe some of what we're watching there? I saw some interesting weapons, and I think some physics adjustments, but it was hard to tell what precisely was going on. Also, that music is absolutely terrible.
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Post by Paril on May 21, 2008 19:00:18 GMT -5
Los was perfect. Mainly because of the timing. We had others in mind (Feuer Frei, Asche zu Asche), but Los was the exact timing I needed so I didn't bother to change it. It works anyway.
Brazen itself features an entirely re-done inventory system (weight based carrying and affected movement, on-screen inventory ala Quake 3, alternate ammo types, etc), also running on it's own engine (based off EGL). As of yet, no real graphical changes except for new models in process. The biggest feature that was still in testing were the new grenade types, and the finishing of the offhand grenade tossing (of single-weapons). Another big feature is the ability to akimbo weapons, and once we get the new engine entirely running, the ability to combine weapons. Single Player is the biggest change of all, as that';s what this mod is based on. It supports both SP and Coop, and has .ent/.ant files for the entire stock maps to turn it more Brazen-ey. Actors were used to drop items, etc. One of the best features of Brazen is that you can actually rip weapons off of dead monsters' bodies to use in your journeys and when out of ammo. There are tons of misc features, but those are basically the highlight of the game.
James is recording demos and going to put together a video for the single player. He is also working on an entirely new mission pack for Brazen.
-Paril
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Post by napalmdeath on May 22, 2008 4:28:52 GMT -5
Any public betas available?
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Post by James on May 22, 2008 11:31:34 GMT -5
the music wasn't terrible. : /
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on May 22, 2008 14:33:44 GMT -5
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Post by Paril on May 22, 2008 17:53:52 GMT -5
Yea, that's the earliest version that Mr. Grim had out. I continued his legacy However it's not as cool as my version -Paril
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on May 22, 2008 18:01:19 GMT -5
So when are we going to see the "COOL VERSION" X7
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Post by Paril on May 23, 2008 10:36:51 GMT -5
The beta will be out whenever I finish skinning the ARifle!
Thanks for putting our vid up there BTW : )
-Paril
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Post by James on May 23, 2008 10:41:17 GMT -5
Huryy up with that
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Post by AAAGGHHH!! on May 23, 2008 23:32:05 GMT -5
Hey great videos Paril!
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Post by Paril on May 24, 2008 1:32:28 GMT -5
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