Post by Whirlingdervish on Jul 2, 2008 13:17:19 GMT -5
Someone stopped by and posted this on tastyspleen.net and I thought it would be cool to link it here since I hadn't seen a working random map generator for q2.
you'll need an archiving program that can deal with .rar files to extract it tho, so here's a link to a shareware version of winrar.
dervish.tastyspleen.net/files/wrar361.exe
if you're mac-only, I'm sure someone could host thiz in a .zip for you. just speak up.
Greetings~ Been playing on Tasty for awhile now (usually as Baby Harp Seal). I love you guys! Ha, honestly, it's good to see a vibrant Q2 community still happening.
Submitted for the perusal of all who want to trash a few good hours out-of-game, a random map generator for Q2 that I wrote a very long time ago ... last millennium to be exact.
The name of the program is "Ben," after the movie, as this program arose from a random maze generator that I made a few years earlier. The core of this program is the map generator itself, which is far better than the only other "random map generator" that I've ever found, which was mainly a 2-d generator. BEN works in a 3D grid, carving hallways and rooms, and places lifts and stairways to assure there are no inescapable "pits of boredom." In-game item placement is very rough (ok, it's pretty much crap-random), and the maps themselves are perfectly bare and without character as far as textures and style is concerned. But they are fully playable, and sometimes quite entertaining, once you learn to appreciate maps for layout rather than pretty colors. The parameters of the generator engine can be changed, affecting the style of map that is made (big open room with bridges, or sprawling hallways, etc.). There are very rudimentary manual controls, which means that Ben can technically be used as a rudimentary map editor (a pathetically limited one though).
This program was originally written for use at LAN parties, where it can be setup to generate a series of maps and distribute them to shared folders on everyone's computer. While the first map is being played, the map server (PC running Ben) then continues to create and compile maps, distributing them to all players (hopefully) before the match in the first map completes. This continues forever or until all players run out of caffeine
I'm posting it here mainly to get some reactions, and if anyone has an interest in developing it any further. It is a very simple MFC/VC++ (Dev Studio 6), dialog-box based project (one of my first).
The rar file (~500k), includes all the goodies to make it go. Make sure to put it all in a folder of it's own, and that the colomap.pcx file is in a subfolder called 'pics' (this is for the id compilers).
Link to download the rar file...
www.nubiandivas.com/ben2.rar
Curious to know what y'all think! Keep on killin'!
Submitted for the perusal of all who want to trash a few good hours out-of-game, a random map generator for Q2 that I wrote a very long time ago ... last millennium to be exact.
The name of the program is "Ben," after the movie, as this program arose from a random maze generator that I made a few years earlier. The core of this program is the map generator itself, which is far better than the only other "random map generator" that I've ever found, which was mainly a 2-d generator. BEN works in a 3D grid, carving hallways and rooms, and places lifts and stairways to assure there are no inescapable "pits of boredom." In-game item placement is very rough (ok, it's pretty much crap-random), and the maps themselves are perfectly bare and without character as far as textures and style is concerned. But they are fully playable, and sometimes quite entertaining, once you learn to appreciate maps for layout rather than pretty colors. The parameters of the generator engine can be changed, affecting the style of map that is made (big open room with bridges, or sprawling hallways, etc.). There are very rudimentary manual controls, which means that Ben can technically be used as a rudimentary map editor (a pathetically limited one though).
This program was originally written for use at LAN parties, where it can be setup to generate a series of maps and distribute them to shared folders on everyone's computer. While the first map is being played, the map server (PC running Ben) then continues to create and compile maps, distributing them to all players (hopefully) before the match in the first map completes. This continues forever or until all players run out of caffeine
I'm posting it here mainly to get some reactions, and if anyone has an interest in developing it any further. It is a very simple MFC/VC++ (Dev Studio 6), dialog-box based project (one of my first).
The rar file (~500k), includes all the goodies to make it go. Make sure to put it all in a folder of it's own, and that the colomap.pcx file is in a subfolder called 'pics' (this is for the id compilers).
Link to download the rar file...
www.nubiandivas.com/ben2.rar
Curious to know what y'all think! Keep on killin'!
you'll need an archiving program that can deal with .rar files to extract it tho, so here's a link to a shareware version of winrar.
dervish.tastyspleen.net/files/wrar361.exe
if you're mac-only, I'm sure someone could host thiz in a .zip for you. just speak up.