I dunno, I enjoyed it with a hook, good fun doin a tarzan through the map, my only bitch would hafta be the way you can get trapped in some areas - no offence I just tend to try n suss maps according to the poor ol HPBs we still get in our Aussie servers - good fun map man thank you for it & I for one will be looking forward to what more comes from your stable
This was my first attempt at making a Q2 map. I'm a action quake player, and mapping for aq2 is quite different. I've learned alot about vanilla quake2 (both gameplay and mapping wise) from this competition and I'm glad that my map is playable.
P1 . *** Halls of Ser ~ Halls of Ser (Flunx) . \quake2\hallsofser\ (A: eligibility unknown) . hallsofser.zip
+ Great offbeat layout and design. + Curves, baby, curves. + Great trigger-push n' tunnel teleporters. And that sound effect... + Other custom sounds. - I thought it kinda sucked being able to get stuck in that empty swimming pool-looking thing. That thing was cool otherwise. - The teleporters cause damage sometimes.
One thing I'm wondering. How in the workd did you get skewed textures? Specifcally the blue lights around the pools and stuff, on the rounded parts where they're rotated. I've only seen skewed textures like this once before, and then it was it was from a mod or hack, and I just saw screenshots.