mik1
Flyer
Posts: 15
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Post by mik1 on Apr 27, 2009 23:31:39 GMT -5
how do i make rogue and xatrixs monsters on BSP? anyone know?
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Apr 28, 2009 10:02:43 GMT -5
Would need to know what Quake 2 mapping editor you are using. Welcome to the Q2 Cafe' X7
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mik1
Flyer
Posts: 15
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Post by mik1 on Apr 29, 2009 8:56:57 GMT -5
map editing tool called bsp. www.bspquakeeditor.com/ thats the homepage. oh yeah and it got a list of all quake2 normal entities and such but not the rogue + xatrix entities.
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Apr 29, 2009 10:19:36 GMT -5
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Post by knightmare on May 7, 2009 16:06:44 GMT -5
I would see if BSP has an entity list in a text file that you can edit, or whether it's hard-coded into the program (unlikely). You can then add in the new entities.
QERadiant entity lists are available for Rogue and Xatrix, with the new entities at the end. You can simply adapt BSP's entity list syntax and add add them to the list.
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