Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on May 29, 2009 10:50:14 GMT -5
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on May 29, 2009 12:11:02 GMT -5
Wow, that looks like a quality map to me. Downloading.
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on May 29, 2009 18:41:56 GMT -5
Nice lookin map Your map in now on: tastyspleen.net::mutant [custom maps dm]|74.54.186.226:27910 type mymap kolddm3 +pu X7
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Post by draxi on May 30, 2009 14:24:37 GMT -5
Sure looks AWESOME!
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Post by Wixen1 [Q2C] on May 31, 2009 2:50:21 GMT -5
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on May 31, 2009 4:30:09 GMT -5
Tried it and it also has good playability. Very cool map, kold. MH spot is especially sweet.
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on May 31, 2009 9:25:17 GMT -5
Hot stuff, dude. Excellent balance of color and great texture usage. The lighting provides enough atmosphere without being too dark or varied for deathmatch play. Want to start porting your maps to and/or creating originals for Quake2World?
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Jun 1, 2009 2:12:31 GMT -5
Thanks for the comments guys, and a thanks to the people that are hosting my map on their servers. Want to start porting your maps to and/or creating originals for Quake2World? I've been keeping an eye on Quake2World and I do like the path its taking. I'll see if I can drop by IRC and have a chat with you guys in the weekend.
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Post by Le Ray [Q2C] on Jun 1, 2009 12:39:32 GMT -5
kold, I downloaded it today. Very nice map, good textures and layout. The pipes look great. I think you did an awesome job on this one. FYI, zip is missing sound/alk14/atmos.wav
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on Jun 1, 2009 23:44:56 GMT -5
I've been keeping an eye on Quake2World and I do like the path its taking. I'll see if I can drop by IRC and have a chat with you guys in the weekend. That's great to hear! I'll actually be away this coming weekend, but I'm generally available most weekdays (at least to say hello and answer questions). I'm on Eastern Daylight time (Boston). Talk to you soon, I hope.
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Jun 3, 2009 2:00:16 GMT -5
FYI, zip is missing sound/alk14/atmos.wav Thanks for the comments Leray. As for the missing sound its baffling me a bit. As far as I know I never used the sound in the map, however it does pop up when I type "soundlist" in the console. Do you get a missing sound error in the console? If not then I won't worry about it ;D I have a funny feeling its going to be next to impossible to convert this map for Quake2World. QuArK's .map format just doesn't open in GTKRadiant. And to make matters worse when I convert the .bsp back into a .map so Radiant can read it, the brushes are all mucked up... ie anything on a angle isn't aligned to the grid. I'll be switching over to Radiant soon anyway - due to the troubles QuArK is giving me.
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on Jun 3, 2009 9:42:53 GMT -5
Hm, well if you want to try, I've written a .map file converter in Python with which I've successfully converted several Quake3 .map files to Quake2 format. It's here: jdolan.dyndns.org/trac/browser/quake2world/trunk/src/tools/mapfoo/mapfoo.pyIt generally tries to read anything resembling .map and spits out stuff that Radiant can open in Quake2 mode. Alternatively, if you want to post the .map file here or email it to me, I can take a stab at massaging it into a Radiant-friendly format sometime this week.
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Jun 4, 2009 2:42:40 GMT -5
Sorry, I have no idea on how to use the mapfoo.py file, does it need to be in a folder, or maybe run from the cmd prompt?
Could you please give me a quick example on how to use it. Maybe by pm, just to keep this tread tidy. Cheers :-)
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tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Jun 4, 2009 3:49:52 GMT -5
Wow Kold that's an awesome looking map! Makes me wanna get back into it...I've not used radiant for a looong time. I gotta play through the original and expansions again to reminiss too. I miss mapping for Quake 2...Oh well, what better time to start aye! Well done though mate. your skills have come a long way, it looks awesome!
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on Jun 4, 2009 6:27:27 GMT -5
Could you please give me a quick example on how to use it. Maybe by pm, just to keep this tread tidy. Cheers :-) PM sent.
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