mik1
Flyer
Posts: 15
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Post by mik1 on Jun 28, 2009 7:37:44 GMT -5
how to make a >:(light coming from sky with quark? iwe tried it in a small square map but i always end up with fullblack (exept sky) map. any help? PS.dopefish rules
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Jun 28, 2009 8:08:07 GMT -5
Get the arghrad RAD compiler and have a look at it's readme, everything you need is described in there (I used arghrad 2.01). You can also read a good tutorial at gamedesign if you have an account there: sunlight part 1, sunlight part 2.
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