X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Dec 22, 2009 10:28:09 GMT -5
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Dec 22, 2009 17:28:02 GMT -5
It would be nice to take a look, only they haven't compiled the map. Radiant can't open QuArK's .map format... Not without editing it in notepad anyway.
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X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Post by X7[Q2C] on Dec 22, 2009 17:59:36 GMT -5
here u go compiled the map, and u should be able to import the map file X7 Attachments:
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Dec 23, 2009 2:27:48 GMT -5
I should of asked nicely if someone could compile it, thanks.
It wasn't what I was expecting the map to be. My first thought before seeing it was, great another "puzzle map". But with the crazy rotating sky and the reminder of those 100's of non lighted jump maps, it left a bad taste in the mouth.
I managed to finish it after a couple of tries though, it was just a matter of killing the monsters early on, then jump your way to the end. It was a good idea, but not very enjoyable.
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Dec 26, 2009 5:53:26 GMT -5
I can't make the first long jump
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Post by draxi on Dec 26, 2009 11:43:47 GMT -5
Lol, that map was easy =) I even did it with the touch-pad on my laptop! found a major shortcut though...
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Derimok
Quake 2 Mapping Club
Posts: 198
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Post by Derimok on Dec 26, 2009 16:25:04 GMT -5
found a major shortcut though... I noticed that lol, you take a left instead of a right near the start. There's another handy one near the monsters.
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Post by draxi on Dec 26, 2009 19:18:53 GMT -5
Yeh lol!
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