X7[Q2C]
Clan Q2C
100%
Quake II[x=x7a]
Posts: 1,429
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Ya3dag
Mar 26, 2010 0:26:11 GMT -5
Post by X7[Q2C] on Mar 26, 2010 0:26:11 GMT -5
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Ya3dag
Mar 26, 2010 5:49:11 GMT -5
Post by grieve[Q2C] on Mar 26, 2010 5:49:11 GMT -5
cool
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Ya3dag
Mar 26, 2010 10:39:47 GMT -5
Post by peeweerota on Mar 26, 2010 10:39:47 GMT -5
It's a very awesome idea and it has so many features.
Terrain, Newton Physics, Basic NPCs, Dialog. It also has it's own level editor based on the qoolev99 source. Not sure if that is still current but It's so awesome that someone used that and brought it up to snuff to make it more useful.
The gameplay itself has always been rather lacking. There's no view weapon models, over-powered monsters, melee combat is useless, and the magic system is not advanced enough to make up for it.
So it's like on the cusp of being awesome. It's certainly impressive and I applaud the creator. It's just not done yet.
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Ya3dag
Mar 26, 2010 22:11:00 GMT -5
Post by spirit on Mar 26, 2010 22:11:00 GMT -5
Melee? Weapons? Magic? Monsters? And I thought it was an adventure.
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