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Post by Wixen1 [Q2C] on Nov 11, 2010 5:40:03 GMT -5
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Nov 17, 2010 9:10:11 GMT -5
Wow, that looks really sharp!
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Post by Wixen1 [Q2C] on Nov 24, 2010 3:00:27 GMT -5
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Nov 24, 2010 9:09:31 GMT -5
Sounds like a fair review and a nice map.
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Post by Wixen1 [Q2C] on Nov 24, 2010 10:53:23 GMT -5
Sounds like a fair review and a nice map. Yep, so do I, but it seems to be the old version from 2004 which has been reviewed and not this new re-done version (margaal9 final). I will make contact to Margaal to see what to do about my post here. -W1
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 24, 2010 13:22:11 GMT -5
Hello ..
Old version players get stuck doorway or must duck.... all multiplayers start together in 1 room.
New version change doorway, add extra multiplayer & random replace them. add extra Plateau (leftside )so you can see players running beneauth and shoot them. Add Railing..and some little other things for better game play & nicer view..
The colour brown..is because the light sky texture itself originel is brown. little colour effect...
It is a old map but still fun to play.
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Post by Wixen1 [Q2C] on Nov 24, 2010 15:35:36 GMT -5
Thanks Margaal. I corrected my post and posted a link to the right thread. Also made a post with the video there.. -W1
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