tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Dec 4, 2007 15:39:16 GMT -5
Just thought I'd spark some conversation about this classic game a bit more. What is your best memory of this game and how much did it change your life when you first played it? I am just interested in what other poeple say about these things, and maybe think of some other stuff to say about it too.
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Post by Wixen1 [Q2C] on Dec 4, 2007 16:20:34 GMT -5
Just thought I'd spark some conversation about this classic game a bit more. What is your best memory of this game and how much did it change your life when you first played it? I am just interested in what other poeple say about these things, and maybe think of some other stuff to say about it too. As I recall it..Doom was one of my favorites, well, 1 and 2 and it was the next best to Quake...Well... I actually played Doom before I played Quake... And how was it really? ..Wolfenstein..Doom ...Quake...Doom2...Wolfenstein2..Quake 2...(and there in between I just loved and still do: TOMBRAIDER), man, I cant even remember these in their sequence anymore, and dont care using time on google on this... W1
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Post by grieve[Q2C] on Dec 6, 2007 13:11:28 GMT -5
memory .... can't say. it's alive, not a memory. I am with Mr. Aardappel when he says Doom is simply the best single player game of all times. the sheer dimensions of the maps and the number of enemies possible at one time, the never ending possibilities for tricks and traps and puzzles and mazes alternating with fancy, crowded mass battles and ambushes, the atmosphere and the gameplay balance of weapons and enemies, then all the additional stuff that enhanced modern sourceports bring .... Doom 1 and especially 2 are still my most played games, of course not the few original levels but the infinite number of addon maps that exist. it is a culture of its own and much bigger than the Quake 2 world.
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tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Dec 6, 2007 15:00:39 GMT -5
I hear you both fellas. Doom Definitly had and still has (even when using the sourceports) a real sense of ambience to it. Even now when I think of it I get goosebumps.
Doom pretty hit the nail on the head when it came to creating a convincing horror/action FPS, and even though the levels aren't 3D, and the enemies are sprites (different case when you use a sourceport of course), it just seems to have a certain...solidarity to it. All the newer FPSs have been trying to recreate this to no avail.
Don't get me wrong, I like Doom 3, and love the new wolfenstein game (probably more than Doom 3), but each time I go back and play an original as original as this, I love it. I don't play the old Doom or Doom 2 much, but each time I do, it's a special moment that allows me to return to my youth.
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Post by Wixen1 [Q2C] on Dec 6, 2007 17:31:04 GMT -5
I hear you both fellas. Doom Definitly had and still has (even when using the sourceports) a real sense of ambience to it. Even now when I think of it I get goosebumps. Doom pretty hit the nail on the head when it came to creating a convincing horror/action FPS, and even though the levels aren't 3D, and the enemies are sprites (different case when you use a sourceport of course), it just seems to have a certain...solidarity to it. All the newer FPSs have been trying to recreate this to no avail. Don't get me wrong, I like Doom 3, and love the new wolfenstein game (probably more than Doom 3), but each time I go back and play an original as original as this, I love it. I don't play the old Doom or Doom 2 much, but each time I do, it's a special moment that allows me to return to my youth. Hear hear.. W1
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Post by Wixen1 [Q2C] on Dec 6, 2007 17:51:45 GMT -5
memory .... can't say. it's alive, not a memory. I am with Mr. Aardappel when he says Doom is simply the best single player game of all times. the sheer dimensions of the maps and the number of enemies possible at one time, the never ending possibilities for tricks and traps and puzzles and mazes alternating with fancy, crowded mass battles and ambushes, the atmosphere and the gameplay balance of weapons and enemies, then all the additional stuff that enhanced modern sourceports bring .... Doom 1 and especially 2 are still my most played games, of course not the few original levels but the infinite number of addon maps that exist. it is a culture of its own and much bigger than the Quake 2 world. Yeah yeah..I hear you.. and somewhere in all of that, what you are saying is right...I guess we are all a bunch of ol guys, who have lived, even through Tribes(ROT)..and all that, you know what i mean. Nevertheless, Iam close to round 50 years and by all means, Iam beginning to forget the old games, sadly. So, therefor I think its troully nice to see that someone still remembers and cares about the really old days. thx. W1
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luzifer
Light Guard
Going to frag some bots
Posts: 41
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Post by luzifer on Aug 6, 2014 17:20:58 GMT -5
Best memory about DOOM is when I was thirteen, sittin a a dark room in front of a 486 with only DOS on it and playing it. Man that gave me some sleepless nights. Killing creatures from hell like hell and always needing to hear if Mom woulnd't notice. If she ever had, I gladly changed places with good old marine. He had at least a weapin to defend himself, what are words against furious parents ?
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Post by knightmare on Aug 9, 2014 0:12:17 GMT -5
I still fondly remember first seeing Doom II on a neighbor's PC in 1995- it was flat-out mesmerizing.
I got the game for myself later that year, but it was a crawl on my family's PC, and I had to use a special boot floppy and play it with a tiny reduced screen window. Our 486 wasn't a real 486, but a 386 with one of those overdrive chips and just 4.5MB of RAM. Despite that, I spent many hours in front of that crappy 15" interlaced monitor and speakers ripped from an ancient record player.
After devouring the game's 32 levels a few times over, I moved on to user-made maps. As we didn't have internet access at the time, I ordered one of those CDROMs with thousands of user-made levels. I then spent countless hours over the next two years playing wad after wad, using a DOS-based browser/loader called UltraLaunch.
Later on after we got a new PC, I tried my hand at map editing. I used the Doom Construction Kit to expand on an existing map. Oh, all the times that editor crashed...
By the time I finally got net access 2 years later, Quake had been out for over a year. I downloaded the shareware version, and it was once again a slideshow, just like the first time I'd run Doom II. The reason- my PC at the time had a Cyrix 686 CPU, which was much weaker in floating-point than a Pentium.
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