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Post by draxi on Dec 6, 2012 17:54:09 GMT -5
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Post by knightmare on Dec 6, 2012 23:06:46 GMT -5
I remember getting Q2 right after launch. The CD (I still have it) was version 3.04. The only computer I had to run it on was a Cyrix-based system. Damn that was slow.
I got a Pentium II and a 3DFX card the next year, and it flew. That was also when I started learning to make maps.
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tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Dec 11, 2012 18:26:11 GMT -5
did Q2 look different on a 3DFX card compared to standard OpenGL? I've always wondered that after seeing Quake 1 on a mates PC that had a voodoo card in it. I thought THAT looked AMAZING!
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Post by knightmare on Dec 11, 2012 22:50:21 GMT -5
It definitely looked different than modern cards that support OpenGL. The Voodoo1 and 2 cards had lots of dithering in their output. The rendering wasn't nearly as clear as nVidia's TNT chip that launched the same year as the Voodoo2.
I still have some screenshots of this that I can post, if anybody's interested.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 12, 2012 8:04:23 GMT -5
15 years ago hmmmm My first purchase was a Hercules stingray 128 3d 8mb. during game boot a 3dfx logo came, was quite a difference with 3dfx or without. I think have it in my pentium2 350 mhz. win98.. Still have a 386pc on the closet with dos & win 3.1 Game room Margaal
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Post by draxi on Dec 13, 2012 14:54:30 GMT -5
Ohhh.. the memories!
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tmg
Quake 2 Mapping Club
Posts: 266
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Post by tmg on Dec 13, 2012 20:09:32 GMT -5
15 years ago...what WAS I doing, hmmm... I had a 486DX2 as my first real PC...I say first real one because, well, we had a 386 SX in the house too - with 2mb of ram that upgraded to 4 WHOA!!!! But the 486, wow, I played DOOM...No no, wait, I raped DOOM lol. I played it so much, then went to the lengths of questioning how it got made, which was a dangerous question to ask, and so began my editing days. Then one day I saw a power switch on the back which read 240/110v, and flicked it...now in a country that runs everything on 240v, using the 110v setting yielded a bad result, and POOF! dead 486 lol. SO then after that it has been custom built PCs for me ever since, and editing for more and more advanced games. Quake 2 is where it's at for me, the last of the easy to edit for, full of character game engines...Everything now is too complex. You almost have to be a programmer to edit the maps these days.
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