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Post by jaeon on Jan 5, 2021 22:04:08 GMT -5
Hello
My clip brushes in Q2 are appearing when I play my map. All sides are textured clip. I don't know what I can do. Anyone have any ideas? Thanks
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Post by knightmare on Jan 6, 2021 11:17:00 GMT -5
Looks like the wrong (or no) content flag is set. The clip property is set by the playerclip and monsterclip content flags, not the actual texture.
A map editor that supports Quake2 should load the default surface/content flags and light value from the .wal texture and automatically set them for the surface when the texture is applied. What editor are you using?
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Post by jaeon on Jan 6, 2021 23:36:40 GMT -5
TrenchBroom. I just now selected the playerclip and monsterclip flags on the brush and as of now I can't see it. Thanks for the reply.
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