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Post by Paril on Apr 22, 2006 16:49:27 GMT -5
Alright, good news everyone!
I have haxxorded the bboxes, therefore you can actually hit monsters in places where they should be allowed to be hit.
In reply to #42, I know about Makron floating, I have to make his model lower, and it has been done in the version I'm doing now.
I will reply in a few minutes to tell you how the Bboxes worked out.
-Paril
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Post by Paril on Apr 22, 2006 16:08:58 GMT -5
Hey guys. A question for you, since you guys know alot about Q2.
Anyone remember the Fixbot from the Mission Pack1, The Reckoning? It's the little flying thing that usually goes around fixing things in levels and reviving dead strogg, and shoots blaster bolts at you. Think it would be worth adding in? Like for a Fixbox Only or something...
-Paril
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Post by Paril on Apr 22, 2006 15:57:15 GMT -5
Fun stuff guys. I'll see what I can do about the bbox, but I doubt I can do much I enjoyed the match. If I remember correctly, we found a few bugs. -Changing from gunner to mutant - 200th frame of death -Makron in wall -Mess-up deaths, from changing classes when the skull or body is there, frames.. Notify me if we found any more. I'll be working on the Gekk and then upload it. -Paril
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Post by Paril on Apr 22, 2006 14:47:30 GMT -5
Alright, many thanks Subatomic.
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Post by Paril on Apr 22, 2006 14:46:59 GMT -5
Notify me here when it's up
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Post by Paril on Apr 22, 2006 14:46:18 GMT -5
Thanks very much.
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Post by Paril on Apr 22, 2006 14:37:24 GMT -5
I can't find the Eraser anywhere.
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Post by Paril on Apr 22, 2006 14:33:57 GMT -5
Oh sorry, no, the link I sent a while back or so is the version you have now, the version I have that I'm working on is that update above, sorry for the confusion.
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Post by Paril on Apr 22, 2006 14:33:07 GMT -5
Yes, it will be released (along with The Reckoning monsters) sometime today.
You going to be playing now? Just pass me the IP.
-Paril
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Post by Paril on Apr 22, 2006 14:29:56 GMT -5
I'll play with ya. And no, Bots have not been inplemented... yet.. JaBot is my first idea, I'll use it and just get it to work! After all weapons are done. I'm ready to test with you whenever Wixen.
-Paril
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Post by Paril on Apr 22, 2006 14:26:48 GMT -5
In reply to #22 by Subatomic:
Check your inventory. Like the Soldier has all three guard weapons for example, Tank has his three weapons, etc.
JORG is the machine he rides on, Makron is the rider, JORG is above makron on the list.
Thanks for notification Subatomic. When you're gonna play, send me the IP (Msn me at jonno.5000@gmail.com if you have it, or just reply here, I wanna come too ^^)
-Paril
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Post by Paril on Apr 22, 2006 14:18:21 GMT -5
Here you go, another update. Expect the release with Reckoning monsters done tonight!
-Slowed the Supertank down, went too fast.. -Model tweaks, mainly the tank -Fixed Brain's death sequence -4 Monsters done!
Here's the updated list.
StroggDM Class Listings:
-Ground Monsters Class 1 = Soldier // Model Done! Class 2 = Enforcer // Model Done! Class 3 = Tank // Model Done! Class 4 = Medic // Model Done! Class 5 = Gunner // Model Done! Class 6 = Gladiator // Model Done! Class 7 = Boss1 (Supertank) // Model Done! Class 9 = Berserk // Model Done! Class 10 = Iron Maiden // Model Done! Class 12 = Brain // Model Done! Class 13 = Mutant // Model Done! Class 18 = JORG // Model Done! Class 19 = MAKRON // Model Done! Class 14 = Parasite // Model Done!
-Flying Monsters Class 8 = Flyer // Model Done! Class 15 = Hover (Icarus) // Model Done! Class 11 = Boss2 (POA) // Model Done! Class 16 = Floater (Jar-Head thing) // Model Done!
-Swimming Monsters Class 17 = Barracuda Shark // Model Done!
----- Mission Pack 1 \ The Reckoning Monsters -----
Class 20 = BETA Soldier // Model Done! Class 21 = BETA Gladiator // Model Done! Class 22 = BETA Brain // Model Done! Class 23 = BETA Iron Maiden // Model Done! Class 24 = BETA Super Tank // Model Done! Class 25 = Gekk
----- Mission Pack 2 \ Ground Zero Monsters -----
Class 26 = Daedalus Class 27 = Stalker Class 28 = Medic Commander Class 29 = Carrier
A Reminder that deathmatch MUST be 1 to be able to play! In the console, type:
deathmatch 1
or through a shortcut or config file, "set deathmatch 1"
-Paril Kalashnikov
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Post by Paril on Apr 22, 2006 12:44:46 GMT -5
set deathmatch to 1..
like in the console..
"deathmatch 1"
to turn the classes on, and then go to any map.
-Paril
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Post by Paril on Apr 22, 2006 9:27:45 GMT -5
Oh right, sorry guys, needed to give you the heads up..
Deathmatch must be 1 to play Class-Based mode..
Sorry about that.
Notify me of any bugs you find (not related to PLAYER models)
-Paril
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Post by Paril on Apr 21, 2006 23:53:43 GMT -5
Alright, here it is guys, uploaded and ready to rock. Models are all done and in there. I said done, not 100% functional, sometimes they will twitch or switch frames randomly (mostly jump and some firings) because of the way the engine likes player models. Remember, don't stay on land as the shark! paril101.planetquake.gamespy.com/pp/download.php?list.2Hope you enjoy it, reply with any feedback, suggestions or comments you wish to give me. I will continue to update it. Tomorrow I will be checking here, and then taking a break for a day or so, and then starting the Mission Pack monsters (starting with The Reckoning)! -Paril Kalashnikov Jonno.5000@gmail.com - Msn & Email
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