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Aug 24, 2004 16:59:39 GMT -5
Post by jester on Aug 24, 2004 16:59:39 GMT -5
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WHO?
Brains
Posts: 435
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Aug 24, 2004 17:45:35 GMT -5
Post by WHO? on Aug 24, 2004 17:45:35 GMT -5
I'd love to look at it ... but for whatever reason I cant access the planet ( has been like this for a while = I gave up) any other mirrors available?
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cc
Flyer
Posts: 10
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Aug 24, 2004 20:24:11 GMT -5
Post by cc on Aug 24, 2004 20:24:11 GMT -5
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WHO?
Brains
Posts: 435
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Aug 24, 2004 21:15:46 GMT -5
Post by WHO? on Aug 24, 2004 21:15:46 GMT -5
thx loadingfor a look see
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Aug 25, 2004 1:23:27 GMT -5
Post by Stah on Aug 25, 2004 1:23:27 GMT -5
i like the construction, the teleportin/pushin pads are also cool! however i don't like chosen colors (at least not that much as in the previous one), and that it's less dynamic than the previous one... those mooving arrows and construction elements were just awsome. it also appears a bit tight, but i still like it very much
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HLR
ShotGun Guard
Posts: 83
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Aug 25, 2004 5:13:47 GMT -5
Post by HLR on Aug 25, 2004 5:13:47 GMT -5
These minimalist concept maps of yours are really neat. I saw the orange one too. One thing I've noticed is that the lack of detail in any of the textures makes it hard to get any sense of perspective until you become familiar with the layout. It's amusing when looking at them for the first time, not knowing for sure how far away a platform or drop is.
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Aug 25, 2004 7:02:15 GMT -5
Post by Le Ray [Q2C] on Aug 25, 2004 7:02:15 GMT -5
Hey Jester, Thanks for posting the link. I'm pretty sure you were responsible for this map and I must say I really like it. Very cool colors and affects, good sounds. This is a good time to release a map, because I have something new brewing and this map may be one of the first involved in it. More info to come..... Good job Jester.
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WHO?
Brains
Posts: 435
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Aug 25, 2004 19:09:33 GMT -5
Post by WHO? on Aug 25, 2004 19:09:33 GMT -5
I thought it was enjoyable as well, but having just had an eye injury the colours really fux0r3d my "depth perceptions" as well, I find the grey skies good for spotting anyone on the move - lerv dark skies just outta curiosity whats the map with the rain in it, I hear tell its sposed to be pretty nifty effect & if it was this 1 my custom pak's killed it
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Aug 25, 2004 21:14:23 GMT -5
Post by jester on Aug 25, 2004 21:14:23 GMT -5
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WHO?
Brains
Posts: 435
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Aug 25, 2004 21:38:30 GMT -5
Post by WHO? on Aug 25, 2004 21:38:30 GMT -5
thx man, I generally cant dl from the planet but yeppers I'll try .... again :/
btw have you played the map "Dolphin" in Q3 ......
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WHO?
Brains
Posts: 435
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Aug 26, 2004 1:54:03 GMT -5
Post by WHO? on Aug 26, 2004 1:54:03 GMT -5
maaan I hadta reregister acnts again argh, no wonder I love the WOS map stash ( & my own hehehe) but hey, straight up even Stevie Wonder could tell it(buzzkill) is a Jester map, just by the shapes of almost everything. Dont get me wrong I like it, I just slapped it to our ffa server but not into the vote map lists so a few of the guys can look it over later on personally I think you've breathed a bit of fresh air into the mapping scene releasing it like it is as heaps of ppl are yackin about the rain effect so yeah GG me, the thing I'd ask you to build into 1 of them would be bigger ( wider/deeper) arenas, maybe with a little of the overhanging ledge effect sorta like the longest yard or tltf in q2, ever so slight so ppl cant get camping into proper form from the tunnel entry ways & ppl in the arenas can get a fresh plan happening if theyre trapped in them - if you follow my drift here .. /: thx for the map mate - looking forward to seeing the contest results all round fellers
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WHO?
Brains
Posts: 435
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Aug 27, 2004 6:24:12 GMT -5
Post by WHO? on Aug 27, 2004 6:24:12 GMT -5
reference the nandb_02 I ran that & the _01 for a cew friends privately in a ffa environemet the common response was "awsome" the format of the _02 was such that there wasnt much chatting during play as there was in _01 - everyone loves the "roundabout" whereas _02 made the guys work harder WD mate fun maps regards WHO?
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