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Post by assflute on Nov 25, 2005 18:53:32 GMT -5
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Post by assflute on Nov 25, 2005 18:54:06 GMT -5
that pos, oh well go look at screenshots at the website
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Post by Wixen1 [Q2C] on Nov 26, 2005 2:47:09 GMT -5
Thank you Assflute, very nice map. Kind a big one. Its very hard to get to the railgun and the rocketlauncer...hehe... Iv added this baby to my other 50 Edge maps...Thx... Wixen1
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Post by grieve[Q2C] on Nov 26, 2005 11:08:52 GMT -5
humm .... can it really be considered an edge variation ? dunno. some parts are quite "edgy", others are not so. the texturing is somewhat "unedgy" in some places. however, this is a nice performance. lots of stuff to explore, lots of places to run around. the way to the heavy weapons on the roof was nearly like a jump map. neat. I guess you are also a jump player ? there is a lot of jumping stuff in this map. what I didn't like: the inside of the buildings was a bit too dark compared to the outside areas.
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Post by assflute on Nov 26, 2005 11:32:04 GMT -5
Well i wanted the rail to be hard for lpbs to get too.. me being on dail up, but being a rail lover, its really alot harder for an hpb to fight for a rail underwater with someone with a 60 ping, then it is to jump up that now everyone has a chance... I put anouther rocketlauncher cuz i know lots of people love that, and wouldnt want to jump so much to get it.. and nope, never played jump before, seen it on server lists though .. yea i have a darkness problem, for some reason, quake2 and quake3 maps look brighter on my system then most others... i think its cuz i have quake2 brightness set a little above 3/4 and my monitors brightness up, i really need to fix that , but its good for sneaking.. thaks for the good words on my map, and the helpfull ones on future maps too.. but in all i dont really like how it turned out, but its gameplay was rather fun with bots, so it would be fun to play in
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Post by Le Ray [Q2C] on Nov 28, 2005 8:56:09 GMT -5
Thanks for posting your map here on the Cafe'!
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