I have an enemy spawner on map_A and a Target_crosslevel_trigger on map_B. When I go from A to B, the Spawner is activated and a guy appears in front of me. I kill him, then go back to map A, via changelevel, and then back again to map B. The guy's not there.
How do I get a Crosslevel_trigger to fire more than once?
Thoughts: 1. I can't put a trigger_multiple in map_B or else guys will continualy spawn. I can't set a delay between triggerings because if I finish him fast and return or stay too long, he won't be there or another one will spawn.
2. I would prefer this area to be on another map so as to set a CD track for the battle. If all else fails, I'll forget that idea and just teleport to another room.
Think of it as how an RPG works. You enter a battle, music changes and an enemy appears. You run away or win, enter another battle, and same thing happens all over again.