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Post by darkrain on Jul 15, 2010 0:09:21 GMT -5
I have made my first Q2 map. I hope you like it! Attachments:
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Jul 15, 2010 3:01:01 GMT -5
Looks good for a first Q2 map. Very simple but playable for fun I guess. Tons of double jumps. You should really have compiled a lightmap though, especially since it's so simple for this map: just turn on the sunlight feature of modern compilers and you're done. These are the arghrad settings I used for spirit2dm4, you may want to mess with them a bit or come up with your own settings, just a suggestion: "_ambient" "25" "_sun" "star" "_sun_ambient" "20 15 5" "_sun_color" "1.0 0.8 0.2" "_sun_light" "150" "sky" "unit1_" "_color" "1.0 0.1 0.1" "_sun_diffuse" "120" "_sun_diffwait" "1" And a screenie never hurts: Looking forward to your next map. I'd suggest to go for a more sophisticated layout and a less boxy feeling next time.
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Post by Wixen1 [Q2C] on Jul 15, 2010 9:11:28 GMT -5
Yep, very bright but still cool for a first map Thanks for sharing Darkrain -W1
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Post by darkrain on Jul 16, 2010 0:11:12 GMT -5
Well, thank you! I still have to gain more experience to make a better map.
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