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Post by Wixen1 [Q2C] on Feb 3, 2011 5:35:23 GMT -5
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Feb 3, 2011 5:58:16 GMT -5
Thanks for posting this, Wixen1! I'll just add some more info on the map: it's a 1vs1 vanilla Quake 2 map (or small FFA, especially if you're playing against bots) and it was made for the 1st Q2R contest. The layout focuses on fast gameplay, large height differences, powerful jump pads and cactuses. More screenshots (yours are pretty bright, at least with my screen) and a video are available here: spirit2dm7 info.
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Post by Wixen1 [Q2C] on Feb 3, 2011 6:18:54 GMT -5
Yep, I know about my screenshots is rather bright. Thats becaurse I still use an old monitor. Your screenshots, I can barely see anything.. -W1
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jaydolan
Quake 2 Mapping Club
Posts: 161
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Post by jaydolan on Feb 6, 2011 23:17:13 GMT -5
Sweet looking map, Tim. Especially great job on the brushwork and lighting.
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Feb 7, 2011 4:20:18 GMT -5
jaydolan: Thanks! I'm also pretty happy with the layout, lighting and brushwork. I should have started using more curves a long time ago. The textures may not look that exciting on the screenies but I wanted the map to have that desert/canyon feeling and thus went with lots of yellow/brown textures and rather little contrast. I like them in-game. The .map source is included btw (GPL applies, see readme).
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Post by draxi on Feb 7, 2011 15:01:05 GMT -5
Hahhaha! looks cute!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 7, 2011 21:44:00 GMT -5
FuNnY
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spirit
Quake 2 Mapping Club
maps.rcmd.org
Posts: 509
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Post by spirit on Feb 8, 2011 5:17:04 GMT -5
Looks like I should have called it 'The biggest ape' instead of 'The deepest fall'. EDIT: The old video was rather low quality and from the beta of the map. I just uploaded a new HD video of the final version.
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Post by Wixen1 [Q2C] on Feb 8, 2011 15:50:26 GMT -5
Well, it's rather cute, did not see it until it was to late...sorry..hehe.. -W1
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