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Post by MaRiNe [Q2C] on Jan 9, 2012 5:57:35 GMT -5
Hey everybody, I've started mapping again recently and thankfully, there are tons of tutorials around the Internet that helped me remind myself of Qoole 2.50's functions, the editor I use. However, I've never quite understood how to put animated textures in my map, for example, the computers with scrolling text or flashing buttons in the id Software levels. I use the exact same textures in my levels, but they're not moving. I also can't see anything in the texture properties in Qoole 2.50 that enables textures that are supposed to animate do so in my own map. How can I trigger the existing textures' ability to animate in my levels, as well? Thanks in advance!
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Post by Deleted on Jan 9, 2012 7:59:37 GMT -5
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Post by MaRiNe [Q2C] on Jan 9, 2012 12:44:16 GMT -5
Thanks so much for giving me the tutorial, Margaal. I had absolutely no idea that all I had to do was to add the correct texture. Apparently, I've always used some other equivalents that don't contain animation, the ones that do are usually among the first ones in the texture list.
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Post by Deleted on Jan 9, 2012 13:49:50 GMT -5
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