|
Post by giftmacher on Nov 12, 2015 9:44:51 GMT -5
Hi I was messing around with func_killbox but I could not get it to work, I followed this tutorial files.volved.com/qsr/qoole250_cd/rust/tutorials/25/25.html <- but it did not produce the results it said, can anyone confirm that this actually works? Edit: I would like to use it for a pitfall, if the player falls over the edge he will be killed at the bottom (fall dmg in Q2 is pretty insignificant) Thanks!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 12, 2015 10:49:03 GMT -5
Hi i never used a func_killbox I always use a trigger_hurt ( very easy to set up ).
|
|
|
Post by giftmacher on Nov 12, 2015 11:48:24 GMT -5
Ah I see! I'll try that, thank you!
|
|