I was just kinda wondering, has anyone made any games based off of the Quake 2 source code? Like, an original game. Or maybe maybe a mod that is almost its own game but still uses some Quake 2 assets. I'm also wondering if someone has done this with Quake 1 or 3. But that being said, I did see some games mentioned on the wikipedia pages for the id tech 2 and 3 engines. Some of them look cool. But I'm wondering what else might be out there. I mean, it seems to me like there should be a bunch of idie developers messing around with this. Wasn't there a big mod community back in the day? Some of that still should be around. I really would expect there to be some more entries to these lists.
But I don't really know where to begin looking for that kind of stuff, so I thought I'd ask here.
Post by knightmare on Feb 22, 2019 18:32:41 GMT -5
There were more than a few indie games, some of them free. Code Red and Code Red: Martian Chronicles were some of the first released, followed by the Alien Arena spinoff.
Brendon Chung's Gravy Bone and Thirty Flights of Loving (commercial, Steam-based) are based off an older build of my own KMQuake2 engine mod. He also previously released Grotto King based on KMQ2. I think there was also a Dreamcast game called Scourge based off KMQ2.
Warsow is also based on the Q2 engine, as is Quetoo (peviously Quake2World), which is still in development the last I heard.
Ward Six Entertainment released a TC called Dawn of Darkness a long time ago, before the Quake2 source was released.
Finally, there's the D-Day Normandy mod, which can run as a stand alone game.
There were at least several TCs for Quake1, including the YPOD Doom TC.