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Post by grieve[Q2C] on Jan 18, 2022 6:19:40 GMT -5
grate, in my next map (Iron Maze) I will use that theme too.
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Post by Guggenheim on Jan 18, 2022 7:11:32 GMT -5
I'll do so. Such insertions looks good with grate texture: Maybe that would inspire you.
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Post by grieve[Q2C] on Jan 18, 2022 7:17:02 GMT -5
yep, got something like this in my mind .....
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Post by Guggenheim on Jan 18, 2022 7:34:43 GMT -5
Added a crate to the lower floor, so you can reach body armor with double jump. But probably body armor should be replaced, Q3 item layout sucks.
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Post by Guggenheim on Feb 18, 2022 6:37:57 GMT -5
Updated version of jaildm1. Just changed design of quad room and added a couple of clip brushes:
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Post by grieve[Q2C] on Feb 18, 2022 7:11:32 GMT -5
nice. this blue light creates a really COOL atmosphere.
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Post by Guggenheim on May 5, 2022 16:53:19 GMT -5
I had some free time and inspiration. A little update of my old SP map. You should recognize it.
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Post by grieve[Q2C] on May 6, 2022 5:59:19 GMT -5
yay ! looks familiar ...
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Post by Guggenheim on Jun 23, 2022 17:49:00 GMT -5
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Post by grieve[Q2C] on Jun 24, 2022 2:42:29 GMT -5
very nice ! vintage Q2 - style, warehouse theme. you really had a creative push there .... looks rather big - what's the minimal number of players in FFA you have in mind ?
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Post by Guggenheim on Jun 24, 2022 11:36:28 GMT -5
BTW, here's final version of Psychotronic Prison with quad chamber and timer.
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Post by grieve[Q2C] on Jun 24, 2022 11:58:57 GMT -5
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Post by Guggenheim on Jun 26, 2022 19:22:42 GMT -5
That's crap, I gave it up. That's my new map:
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Post by grieve[Q2C] on Jun 27, 2022 2:05:36 GMT -5
the new one is nice. about the other .... I got a similar problem coming up with my own ideas. had to cancel a lot of attempts. but hopefully the mapping - muse will finally have mercy on me and get me some inspiration
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Post by Guggenheim on Jul 18, 2022 6:32:32 GMT -5
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