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Post by maelk on Sept 25, 2021 6:52:16 GMT -5
Hello sir knighmare! I am in some kind of confusion... Trap, this weapon is thrown to the ground where it creates a vortex capable of sucking in anyone nearby. And it really works unlike the original engine Quake II. But I don't know how to turn it off, it sucks me too... Tell me how can I disable the trap after use? Is it even possible to do it?
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Post by knightmare on Sept 25, 2021 12:07:57 GMT -5
You need to bind a key to the "killtrap" command:
bind <keyname> "killtrap"
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Post by maelk on Sept 25, 2021 16:37:06 GMT -5
Great, It's work!Thanks knightmare)
But tell me, why in the original Q2, the trap is triggered only on one enemy? Is this an engine limitation or a bug of the programmers?
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Post by knightmare on Sept 25, 2021 20:51:08 GMT -5
Definitely nothing to do with the engine, it was deliberate limitation.
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Post by maelk on Sept 26, 2021 5:59:15 GMT -5
I got it, thanks for the help!
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