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Post by rik. on Dec 2, 2022 11:29:41 GMT -5
Was wondering whether anyone happened to know how to make quake 2 evolved look all specular and bump-mappy with real time lightslike in this vid: www.youtube.com/watch?v=pyX1Cc6Ejjk When I run it, it looks like plain quake2 with smoke effects etc. I'm assuming there must be relit maps somewhere for it? Thanks,
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Post by knightmare on Dec 4, 2022 0:18:43 GMT -5
That's a different (later) version of Quake2Evolved, which uses Doom3-style real-time lighting. It requires hand-crafted lighting data for each map, so it does not support custom maps at all.
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Post by rik. on Dec 4, 2022 14:40:16 GMT -5
ok, thx for the reply
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