|
Post by grieve[Q2C] on Apr 21, 2024 6:12:44 GMT -5
absolutely awesome ....
|
|
|
Post by grieve[Q2C] on Apr 8, 2024 6:11:39 GMT -5
the level design is top notch, nearly professional work ....
|
|
|
Post by grieve[Q2C] on Apr 8, 2024 1:20:21 GMT -5
Some really cool action there, man. Great !
|
|
|
Post by grieve[Q2C] on Apr 4, 2024 4:28:03 GMT -5
let it roll !
|
|
|
Post by grieve[Q2C] on Mar 15, 2024 10:31:59 GMT -5
|
|
|
Post by grieve[Q2C] on Feb 23, 2024 3:58:13 GMT -5
neat !
|
|
|
Post by grieve[Q2C] on Jan 31, 2024 2:39:00 GMT -5
cool stuff mate ....
|
|
|
Post by grieve[Q2C] on Jan 15, 2024 11:39:34 GMT -5
doesn't look bad at all. what Q2 port do you want to make it for ? the torches will not run right on any other but kmquake2, but then you have to use the alphatest flag instead of trans33 or trans66.
|
|
|
Post by grieve[Q2C] on Jan 15, 2024 6:02:26 GMT -5
|
|
|
Post by grieve[Q2C] on Dec 20, 2023 3:51:27 GMT -5
|
|
|
Post by grieve[Q2C] on Dec 17, 2023 9:04:36 GMT -5
looks nice, funky psychedelic disco lasers .... good juse of colors overall. the *organic* pillar looks great too.
|
|
|
Post by grieve[Q2C] on Nov 24, 2023 3:45:27 GMT -5
welcome back, dude.
|
|
|
Post by grieve[Q2C] on Nov 17, 2023 6:27:20 GMT -5
eagerly awaiting the final version.
|
|
|
Post by grieve[Q2C] on Nov 6, 2023 11:01:03 GMT -5
Q2 gets even more gory with this mod. Pity those Strogg, they are rather helpless.
Not my thing tho, I would rather like to make the game more challenging, with stronger and smarter enemies.
|
|
|
Post by grieve[Q2C] on Nov 6, 2023 10:13:15 GMT -5
alright, moved them to the server.
|
|