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Post by peeweerota on Oct 6, 2008 17:37:56 GMT -5
Well pop my clogs and paint me the colour of a bilberry. That jolly bloke went ahead and passed me right up. Oh bollucks!
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Post by peeweerota on Sept 29, 2008 5:47:39 GMT -5
Just to clarify why this happens:
When you place an item entity, it creates an entity that works kind of like a spawner (an edict_t). The spawner drops an item entity (item_t?) In theory this should remember the spawner's location and just keep dropping new items from there. Instead it copies the position of the item once it's been grabbed and starts nextthink timer to drop it again. So if your item is on the lowest position when you grab it, it will spawn again from that lower position. You also have the potential to drop it inside the block itself. (This is a paraphrase, some details my not assumed and not accurate)
Also with func_trains, there is a huge potential to set your first position to "teleport" or cause your func_train to not exist in it's original placement. For example, if for lighting purposes you map your func_train's solids in a well lit area at the end of it's path, but it starts on a path corner elsewhere, then placing an item on top of the train is basically impossible.
Long story short. Never drop an item on top of a func_ anything. You see this problem in power2.
On a side note with item spawners, don't use them in DM. Or at least use them carefully. Item spawners do not spawn in item like a monster's death item does. They spawn that same edict_t "item spawner" described above. So once your spawned item is grabbed, it will return like a normal item. Also if the spawner is activated multiple times then several of the same item will apear on itself. (This was used as a clever trick in one of Beanstorm's maps. There was a switch to spawn in Grenade Launchers. If you left weapon stay off, and people continually hit the switch, you would have a pile of grenade launchers that essentially established infinite ammo in one specific area, while the rest of the map followed normal game play flow. Quite ingenious, if not done by accident.)
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Post by peeweerota on Jun 29, 2008 10:40:24 GMT -5
SERVER!!!
24.239.118.169:27912
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