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Post by LHentschel on Oct 21, 2010 16:29:54 GMT -5
As you can see in www.q2reloaded.com.ar/ I have a news or articles section. Well. Would be great if mappers and players would write nice articles about Quake 2 experiences, perspectives or whatever. If you are interested send me the article to: spawngirlquake@gmail.com . If this work, we could give new life to Quake 2 attracting more players, because If this work, and we have many original articles about quake 2 mapping, maps relasing or whatever, I will add my website to Google News, as a source. Thank you very much. Laura
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Post by LHentschel on Oct 21, 2010 16:23:31 GMT -5
I hope the same! Thanks!
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Post by LHentschel on Oct 21, 2010 16:10:56 GMT -5
The link don´t work
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Post by LHentschel on Oct 20, 2010 19:30:17 GMT -5
Thank you =) The themes are cool, so we can get cool maps.!
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Post by LHentschel on Oct 20, 2010 10:34:34 GMT -5
The new servers net is located in Texas- So you all will have good ping.
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Post by LHentschel on Oct 20, 2010 10:33:16 GMT -5
I encourage all mappers to this new themed quake 2 maps competition. Please do not forget to visit the links. You can join here to our new maps contest for Reloaded Q2: q2reloaded.proboards.com/index.cgi?board=join1Please join! I respect a lot the Quake 2 Cafe contests, but I think that a new competition will bring more fun and fresh air to quake 2. Then we will have 2 fun contests. =) All maps of this contest and the 4 best maps of all the Quake 2 Cafe contests will be permanently in one of my 8 new servers in Q2 Reloaded soon! Q2 Reloaded www.q2reloaded.com.ar/
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Post by LHentschel on Oct 17, 2010 16:13:48 GMT -5
I want a mother ship over floating the map. Must be huge. But i want to do it from a override, because I dont know about decompile and compile, and is not right I think. Thank you
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Post by LHentschel on Oct 16, 2010 20:50:26 GMT -5
Thanks
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Post by LHentschel on Oct 16, 2010 19:25:48 GMT -5
Also I tried this and not work... { "classname" "misc_viper" "targetname" "ship1" "target" "ship1_p1" "origin" "1491 14 -68" "speed" "850" "angle" "130" "model" "models/ships/bigviper/tris.md2" }
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Post by LHentschel on Oct 16, 2010 19:21:44 GMT -5
No. Te problem was not fixed. If I use this the ship looks big { "origin" "1490 -54 272" "classname" "ammo_slugs" "count" "50" "angle" "174" "model" "models/ships/bigviper/tris.md2" } Why if i use this the ship looks small? { "classname" "misc_viper" "targetname" "ship1" "target" "ship1_p1" "origin" "1491 14 -68" "speed" "850" "angle" "130" "model" "models/ships/bigviper/tris.md2" }
How can I do to put a floating space ship but with his big size?
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