Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jan 31, 2015 5:25:25 GMT -5
This one is 462 x 100 as Ubisoft restricts to 500 x 100. Cool, Thanks Mike! But, how do you advertise with Ubisoft? It's my forum signature! That big version would come in handy for the Offline image on a Twitch Livestream channel
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jan 27, 2015 2:23:25 GMT -5
This one is 462 x 100 as Ubisoft restricts to 500 x 100.
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jan 27, 2015 1:46:06 GMT -5
As my mapping skills aren't really there, I'll try judging this time.
I'll record & Youtube them too (after scores get posted), that'll be my thing if I am a judge.
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Oct 29, 2014 1:16:04 GMT -5
Happy Birthday
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jun 1, 2012 4:10:10 GMT -5
Many years ago I played on a huge Single Player map made by an artist, or a dev studio's employee, and I have forgotten what it was called. It's about the size of 4 separate levels compiled into one giant level. There were many open spaces with tough battles and lots of getting lost. I remember playing most of the way through without saving... and then dying! Derp Does anyone recognize this, and can you point me to any other huge maps?
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Feb 24, 2012 4:00:16 GMT -5
playground.ru gives flash advertisements which either cannot be closed, or open new windows when they do
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Dec 27, 2011 0:52:06 GMT -5
The colors are really great on the eyes
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Dec 27, 2011 0:45:29 GMT -5
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Nov 6, 2011 5:03:23 GMT -5
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
|
Post by Mikemc on Nov 3, 2011 3:30:47 GMT -5
I don't really know what section to put this in. It's not Quake at all... but then again it kinda is I've just reinstalled 'eMazing Mazes' by eGames, a maze compilation jewel case I bought many years ago, and in the 3D Mazes folder is a folder with the name "Baseq2"! It contains all the subfolders Q2 does, and even gives me the pics/colormap.pcx error when I try to run it! I can load the mazes in Quake 2, albeit with missing textures, but it is yet unknown if I can save the earth through 3Dmaze.exe
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Aug 16, 2011 4:10:24 GMT -5
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
|
Post by Mikemc on Aug 10, 2011 7:31:58 GMT -5
Pretty cool video of pure pwnage
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jul 17, 2011 3:11:47 GMT -5
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
|
Post by Mikemc on Jul 17, 2011 3:07:16 GMT -5
Could Paril's 'Clean Code' be used for this?
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Mikemc
Quake 2 Mapping Club
Reminiscing this & that & having such a good time
Posts: 344
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Post by Mikemc on Jul 17, 2011 2:59:02 GMT -5
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