quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on May 28, 2018 15:35:27 GMT -5
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on May 14, 2018 15:57:28 GMT -5
Knightmare thank you for those, I can now put lighting in my map, but it seems that if you try to play a map in yamagi that was compiled with the kmqbsp, I can't play it. I Still really like it though, thank you for that.
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on May 10, 2018 20:54:39 GMT -5
Can someone help? On a map that I am making there is this error that I get when I compile qrad3, it is like this
#### Executing 'C:\Quake2\compiling\qrad3.exe C:\Quake2\baseq2\mymap ---------- qrad3 ---------- original code by id Software Modified by Geoffrey DeWan Revision 1.04 ---------------------------- reading C:\Quake2\baseq2\mymap.bsp
********** ERROR ********** MAX_PATCHES #### Finished with exit status 1
So what I did was I put "-chop 128" so I can fit more lights in my map, but then when I compiled it there was an error that said
********** ERROR ********** MAX_MAP_LIGHTING
And I knew that I needed to put less lights in my map, so I put less, and it still happens! I read on Rust tutorials that if you make textures scales larger this error would probably not happen, so I did that and it still says it. At this point I don't know what to do, so I just keep deleting lights, until there was none left. So I compile the map to see if the error is gone.
#### Executing 'C:\Quake2\compiling\qrad3.exe C:\Quake2\baseq2\mymap
---------- qrad3 ----------
original code by id Software
Modified by Geoffrey DeWan
Revision 1.04
----------------------------
reading C:\Quake2\baseq2\mymap.bsp
********** ERROR **********
MAX_MAP_LIGHTING
#### Finished with exit status 1
Even with no lights it still doesn't work, I went through the entire map looking to see if there was light entities but there wasn't. I even selected every single texture and un-checked the light property and it still won't work, Maybe it has something to do with the -chop 128 but I don't know. If anyone knows any way to stop this error from happening please tell me.
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Apr 18, 2018 15:13:44 GMT -5
What is the Texture Called?
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Apr 11, 2018 22:44:36 GMT -5
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Apr 11, 2018 22:41:29 GMT -5
Hello everybody on the Quake 2 Cafe, I am almost done with my Single Player Map Pack that I started in around November last year. Since I am almost done with it, I decided to give you Part 1 of the Map Pack. There are new Sounds, Textures, Icons, and Videos. I hope you guys enjoy this I have been working on this for about 5 Months now. Tell me If the Download Link works for you guys, and if anything needs fixed in it. Download Link: www.mediafire.com/file/7kclh222fop5d3i/Wrath%20of%20the%20Stroggs%20Part%201.rarEnjoy!
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Dec 15, 2017 13:41:39 GMT -5
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Dec 7, 2017 11:48:50 GMT -5
What is a Website I can download it on without needing an account?
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Dec 1, 2017 21:59:17 GMT -5
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Nov 26, 2017 21:31:47 GMT -5
This helps alot man, Thanks!
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Nov 24, 2017 19:30:50 GMT -5
Trench broom Works fine now, I was opening Trench broom 2.0 Beta, and not Release 4. But I still got two problems, 1. I do not know how to change the map in Quake 2 and start off where you entered that map. And two, I don't know how to make Key doors in Quake 2. If anyone has any answers please tell me.
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Nov 21, 2017 21:13:17 GMT -5
Okay i went into the windows registry, Now what?
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quakelover
Light Guard
I am a person just trying to make my own Quake maps.
Posts: 28
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Post by quakelover on Nov 20, 2017 19:38:33 GMT -5
I downloaded Trenchbroom 2.0.0, and instead of choosing where the quake 1 and 2 directory for the game was, i accidently chose them in the trenchbroom games file. And when i try to choose the new directory for them, I can't because the button for choosing the directory isn't there because it is going off the tab, I tried deleting and reinstalling trenchbroom and it still doesn't work.
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